GTA Online heist payout calculator
Pick your target, difficulty and crew size, and this page works out total take, net cut per player after fees, and dollars per hour based on how long the run actually took you. Every payout figure below is sourced — nothing here is a guess.
Data sources & disclaimer
All figures were checked on 2026-09-08 against theGTA Wiki and cross-checked secondary guides (GTA BOOM, GTABase, Sportskeeda, Gfinity) — full source links are listed under each calculator below. Where a number could not be confirmed, or sources disagreed, that item was left out rather than estimated; see the notes under each section.
Where no source documents how a heist's payout is split between the leader and crew, this calculator assumes an even split among however many players you select — that assumption is the calculator's, not a confirmed Rockstar game mechanic. Where a default split percentageis documented (Fleeca, Prison Break, Humane Labs Raid), it's used and cited.
GTA Toolbox is not affiliated with, endorsed by, or sponsored by Rockstar Games or Take-Two Interactive. "Grand Theft Auto" and "GTA" are trademarks of Take-Two Interactive Software, Inc.
The Cayo Perico Heist
A setup-fee-free heist (after your first playthrough) with a single primary target plus optional secondary loot bags.
- Gross take
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- Net after Madrazo/Pavel fence cuts
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- Your cut
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- Your $ / hour
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Madrazo's Guest List/Files primary target ($1,100,000) is excluded: it's a first-playthrough-only reward and no source confirmed a Hard Mode value for it, so it can't be modeled consistently with the other targets.
Bag capacity scales with crew size — each player who reaches the secondary loot can carry one full bag, so total secondary loot capacity is roughly proportional to headcount. This calculator lets you enter bag counts directly rather than assume a fixed rule.
How the primary-target payout itself is split between host and crew was not documented by GTA Wiki with specific percentages, so this calculator assumes an even split among however many players you select — that is the calculator's assumption, not a confirmed game mechanic.
Sources: www.gtaboom.com · www.gtabase.com · gta.fandom.com · www.sportskeeda.com
The Diamond Casino Heist
Pick your vault target and support crew — hacker and gunman crew members take a percentage cut off the top.
- Gross vault take
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- Net after crew cuts & costs
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- Your cut
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- Your $ / hour
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Approach (Big Con, Aggressive, Silent & Sneaky) doesn't change the payout amount, only route/mechanics, except that the Big Con approach requires buying a $70,000 disguise.
Cash/Artwork/Gold first-weekly-completion bonuses are excluded — only Diamonds' first-weekly bonus was confirmed by two independent sources.
Hacker and gunman crew cuts are taken as a percentage of the gross vault take, deducted before the remainder is split among the human players.
Individual setup-mission dollar costs (Duggan Shipment, Guard Patrol Routes, EMP Device, Vault Lasers, Nano Drones, Infiltration Suits, etc.) could not be confirmed from a clean source and are not included beyond the $25,000 repeat setup fee and the optional $70,000 Big Con disguise.
Sources: www.gtaboom.com · www.sportskeeda.com · www.gtabase.com · gta.fandom.com · gta.fandom.com · www.gtaboom.com
The Doomsday Heist
Three separate finales — Facility purchase is a one-time prerequisite and isn't counted as a per-run cost.
- Gross finale payout
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- Net after setup cost
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- Your cut (even split)
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- Your $ / hour
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The Facility purchase itself is a one-time prerequisite, not modeled here as a per-run cost.
GTA Wiki documents a 'each crew member gets a minimum 15% cut' rule for the finale, with smaller crews earning a larger per-person share — the exact host-set split isn't fixed, so this calculator assumes an even split among the players you select.
Different finale mission variants within an act were not found to have separately documented payouts, so each act uses a single confirmed figure.
Sources: www.gtaboom.com · www.gtaboom.com · gta.fandom.com · www.gtaboss.gg
Classic heists
The Fleeca Job 2-player crew
- Gross payout
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- Net (no fixed setup fee)
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- Your cut
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- Your $ / hour
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GTA Wiki/GTA BOOM document a default 60% leader / 40% crew split.
No fixed finance/setup fee is documented for Fleeca — its two setup missions don't charge a Lester-style fee.
Prison Break 4-player crew
- Gross payout
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- Net after $40,000 setup fee
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- Your cut
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- Your $ / hour
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Default 55% leader / 15% each to 3 crew (the documented per-crew-member minimum).
Approximate — Gfinity's guide gives ~$40,000 rather than an exact figure.
The Humane Labs Raid 4-player crew
- Gross payout
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- Net after $25,000 setup fee
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- Your cut
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- Your $ / hour
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Each crew member is guaranteed a minimum 15% cut; leader keeps the 55% remainder in this calculator's default.
Series A Funding 4-player crew
- Gross payout
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- Net after $25,000 setup fee
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- Your cut
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- Your $ / hour
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No default split percentage is documented — the host sets it manually in-game. This calculator assumes an even split.
The Pacific Standard Job 4-player crew
- Gross payout
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- Net after $100,000 setup fee
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- Your cut
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- Your $ / hour
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No default split percentage is documented — the host sets it manually in-game on the planning board. This calculator assumes an even split.
Sources: www.gtaboom.com · gta.fandom.com · www.gfinityesports.com · www.gfinityesports.com · www.gfinityesports.com · gta.wiki
The Contract (Dr. Dre)
"Don't F**k With Dre", The Contract's finale, pays a fixed lump sum to the session leader. Teammates earn their own separate mission pay, which no source itemizes, so only the leader's payout is calculated here.
- Leader payout
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- Leader $ / hour
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"Don't Fuck With Dre", The Contract's finale, pays a fixed lump sum to the session leader specifically — teammates earn their own separate mission pay rather than a cut of the leader's amount, and no source itemizes that teammate pay, so only the leader's payout is calculated here.
Sources: www.gtaboom.com · gta.fandom.com · www.gtaboss.gg
All sources checked for this page
- https://www.gtaboom.com/cayo-perico-heist-payout-list-cooldowns-bonus-payouts-and-all-targets-035d
- https://www.gtabase.com/gta-online/jobs/heists/the-cayo-perico-heist
- https://gta.fandom.com/wiki/The_Cayo_Perico_Heist/Finale
- https://www.sportskeeda.com/gta/what-know-gta-online-s-the-cayo-perico-heist-payout
- https://www.gtaboom.com/diamond-casino-heist-payout-vault-time-and-loot-daily-cash-grab-2721
- https://www.sportskeeda.com/gta/what-highest-paying-target-gta-online-s-diamond-casino-heist
- https://www.gtabase.com/gta-online/jobs/heists/the-diamond-casino-heist
- https://gta.fandom.com/wiki/The_Diamond_Casino_Heist/Preparations
- https://gta.fandom.com/wiki/Heist_Crew_Members_in_GTA_Online
- https://www.gtaboom.com/aggressive-heist-prep-optimal-support-crew-gunman-driver-hacker-c7f3
- https://www.gtaboom.com/the-doomsday-heist-payout-details-0d98
- https://www.gtaboom.com/the-doomsday-heist-ff72
- https://gta.fandom.com/wiki/The_Doomsday_Heist/Preparations
- https://www.gtaboss.gg/gta-5-online/guides/the-doomsday-heist-complete-walkthrough-act-2-the-bogden-problem
- https://www.gtaboom.com/gta-online-original-heist-payouts-fddd
- https://gta.fandom.com/wiki/The_Fleeca_Job
- https://www.gfinityesports.com/article/prison-break-heist-max-payout-reward-gta-online-rockstar-games-xbox-one-series-x-ps4-ps5-pc
- https://www.gfinityesports.com/grand-theft-auto/humane-labs-raid-heist-max-payout-gta-online-rockstar-games-xbox-one-series-x-ps4-ps5-pc
- https://www.gfinityesports.com/article/series-a-funding-heist-max-payout-gta-5-online-rockstar-games-xbox-one-series-x-ps4-ps5-pc
- https://gta.wiki/w/The_Pacific_Standard_Job
- https://www.gtaboom.com/gta-online-the-contract-2f59
- https://gta.fandom.com/wiki/Don%27t_Fuck_With_Dre
- https://www.gtaboss.gg/gta-5-online/guides/the-contract-with-dr-dre-in-gta-v-online-full-walkthrough
Last checked 2026-09-08. GTA Online's economy is patched periodically — if you spot a stale number, treat this page's figures as a starting point rather than gospel.